#include<graphics.h>
#include<conio.h>
#define High 480
#define Width 640
#define BallNum 5

int main()
{
	float ball_x[BallNum],ball_y[BallNum];
	float ball_vx[BallNum],ball_vy[BallNum];
	float radius;
	int i;
	radius=20;

	for(i=0;i<BallNum;i++)
	{
		
	}
}
